This page is a bit spoilerish ...
The following quests can be found in/about Coldhaven:
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Rumors of Coldhaven - Start this quest by speaking with any innkeeper in Skyrim - This quest has you investigating Vampire rumors and following a mysterious stranger - This quest will lead you to Coldhaven and will have it added to your map
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| | | | | | | A Founding Father - Start this quest by speaking with Sovrena Tamara - Offering to help find Dalaran will lead to you becoming trusted/accepted in Coldhaven NOTE: Do the quest stages in order ... (you must report to Tamara before reading Dalaran's journal) - This quest can award you a player home (if you never used my LAL start)
| | | | | | | | Sewers of Coldhaven - Start this quest (won't be in journal) by finding Gwyndris' note and speaking to her about her fears - This quest leads to you investigating activity in the sewers
| | | | | | | | Katseels' Fears - Start this quest (won't be in journal) by finding Katseels' note and speaking to her about her experience - This quest is also tied to the sewers
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| | Coldhaven's Most Wanted - Start this quest (won't be in journal) by finding a note in Werrek's room - Approach him and ask about the note to start the search for Gudaric somewhere in Coldhaven
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| House Aydril Initiation - Start this quest after finishing "A Founding Father" by speaking with Telorsar Aydril - Completing the quest lets you join House Aydril and gain their specific Vampire bonuses (Grants +40 Magicka, +10 to Enchanting, Destruction, Illusion, Alteration)
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| House Tarbonnis Initiation - Start this quest after finishing "A Founding Father" by speaking with Imradi Tarbonnis - Completing the quest lets you join House Tarbonnis and gain their specific Vampire bonuses (Grants +20 Health, +10 to Light Armor, Sneak, Lockpicking, Speech)
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| House Quarra Initiation - Start this quest after finishing "A Founding Father" by speaking with Yurilas Quarra - Completing the quest lets you join House Quarra and gain their specific Vampire bonuses (Grants +20 Stamina, +10 to Heavy Armor, One-handed, Two-handed, Block)
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